“On its endless journey through the heavens, the good ship Astropolis has picked up more than its fair share of new crew and passengers. Long gone are the days when Terrans made up the majority of shipdwellers, and by and large the coming and going of human peoples and alien folk has been peaceful and profitable.
The increasing level of decay and entropy, though, means that times are getting tough, and the ship has little time for idleness. In the vast caverns of the mass decks, a thriving culture of barter trade and transport has developed, where ship-board product like hydroponic food is offered next to off-ship imports brought aboard by regular and occasional visitors.
Some alien species have become ubiquitous, whereas others are only encountered from time to time, as their ships put down in the busy docking bay areas to unload cargo and passengers from systems nearby. Some alien species have become ubiquitous, whereas others are only encountered from time to time, as their ships put down in the busy docking bay areas to unload cargo and passengers from systems nearby.
Spare parts in particular are a prime commodity, and the more technologically-inclined visitors can make a good living by providing the nuts and bolts to keep another vital system running. In a similar vein, raw materials for the production processes and a variety of fuels, from hydrogen to power cores crafted from exotic minerals are always in high demand.
It is probably inevitable that the hardships of this environment and the innate nature of many creatures, be it Terrans or Galacticans, lead to disputes and sometimes open conflict. For this reasons, adventurous individuals who make a living as bodyguards or “troubleshooters” will easily find employ with on-board and off-ship traders looking to protect their commercial interests, or to safeguard one of the many communities which have sprung up in Astropolis’ underbelly. ”
from the Astropolis KS description.
Lord Navigator and Navigation Processor
Generally-speaking, the Astropolis follows a Long Plan devised many centuries ago prior to the launch of the ship.
The design of the cosmic engines only allows for minor alterations, with course changes being measured in months rather than minutes. Still, it is necessary to approach systems as the ship comes close to replenish stocks and conduct trade, and these changes are the task of the Lord Navigator.
Using innate psychic abilities, they plot courses for years and decades to come, always in close cooperation with the Chief Quartermaster; the actual calculations are performed by the cyborgs called “Navigation Processors”, who meld the intuitive factors of the human mind with the raw computing power of nanoquant calculating engines.
Despite their alien, intimidating physiognomy, the Krogloggs are a peaceful species by nature. A large number of Krogloggs immigrated to Astropolis a century ago when their own ship suffered a catastrophic systems failure, and they now have become a common sight in the halls and corridors of the great city ship.
As many other sectors of the great ship, the Kroglogg communities are plagued from time to time by various creatures great and small which dwell in the reclamation sections.
Organic waste compactors, in particular, have become small biotopes, and some of these creatures require the attention of the Hunters.
Armed with neutron-array linear emitter rifles, they safeguard man and alien alike from the beasts that roam the dark.
Kroglogg Engineer and Assistant
Kroglogg technology is sufficiently advanced to be only partly understood by humans.
Their own engineering teams are rather busy in maintaining their own communities’ equipment, but also in high demand to help with the repair of crucial ship-systems.
Shown here are my 1st couple of Astropolis minis, all from the 1st KS, the current KS - linked above - is expanding the range. The minis are typical LAM minis, classic heavy metal minis, shockful of character! So I just had to get them... These minis fit IMO every old Rogue Trader GW mini range.
Astropolis Space Merchant
Astropolis Space Merchant and Landing Party Assitant
Citadel Techpriest, Astropolis Space Merchant and GW Servitor conversion
Spaceship Engineer and some assistant Bots.
FAITH - A Garden in Hell
“FAITH is a role playing game in a sci-fi setting, where starfaring alien civilisations race to explore a dangerous, unknown universe.
The FAITH campaign is one of valiant space travellers, remote uncharted stars and bizarre alien technology. But it’s also a realm of mysterious, invisible forces – the Gods and the outlandish, supernatural powers they grant to those mortals who believe in them.
In FAITH, you can be a star explorer, a soldier, a scoundrel or a mystic believer, using a mix of technology, training and God-given powers to survive the untamed regions of wild space against rival factions, alien perils and ruthless bandits.” from the current FAITH Kickstarter. I backed their A Garden in Hell KS and really liked what I got!
Show here is my 1st FAITH mini, actually the only FAITH mini available so far. It was a Kickstarter Add On from the former A Garden in Hell KS. A very crisp and nice resin mini.
Their current KS is featuring 8 minis, 4 of each gender of the main races in FAITH.
And the always welcome comparison pics:
Prodos Alien, Burning Games Corvo “Skid”, Prodos CM
Corvus Belli Infinity Batman conversion, Burning Games Corvo “Skid”, Endure the Stars robot
Afterlife - Miniature Game
AFTERLIFE is the new Sci-Fi skirmish game system of Anvil Industries, supported by an expanding range of extremely high quality resin miniatures. Further extensive background information can be found on their Game website www.afterlifevolumes.com
Anvil Industries were formerly known for their extensive range of 28 mm heroic conversion parts. I used many of their parts over the last years and decided to participate in their latest Kickstarter. One of the best KS experiences so far. The minis are simply GREAT! I wish that the minis of Imperial Assault, Zombicide etc. would be of that quality.
Show here are my 1st Afterlife minis, the Republic Commando Assault Specialists. I will use them as near future SWAT men.
Commando Assault Specialists are tasked with the most dangerous Urban combat tasks. They have thicker armour, heavy assault shields and dedicated weapons for forcing a breach into fortified and well defended enemy positions.
Another good use of the incredible nice minis - stand in for a Martian Marine from the Expanse!
My take on Bobby Draper from The Expanse. She is introduced in the 2nd book and the 1st episode of the 2nd TV season. An instant crowd favourite. The Anvil Industries Republic Pulse Mech is IMO the perfect look for MMC Goliath Power Armour.
White Dragon are currently running their Shattered Void KS, when ordering the Bravo Fire Team below I also received the above fighter. I was not even aware that this was an AI Astivar Jakron Interceptor from the current Shattered Void KS!
An incredible good miniature, well in scale with X-Wing! And since I am painting so much Aliens these days, I just could not resist and “Alienesque” void hardened front glossy black...
White Dragon Minis offer some really good 15mm minis. The above are the 15mm (MTU) Bravo Fire Team, very good designs and flawlessly cast by Prodos.
And some always usdeful comparison shots...
Antenocitis incredible Komodo Suits are going to support my Sedition War Republic force. Consequently I chose a fitting colour palette. In addition more weathering was applied since these suits are supposed to be always in the thick of it. IMO the miniature works really nicely together with the Sedition War minis.
Sedition War minis together with Antenocitis Komodo, decals by DP9
Best thing IMO is the versatility of the model, it looks good even besides 15mm minis as you can see below.
GZG New Israeli minis together with Antenocitis Komodo
I pledged last year on the Sedition Wars KS. Some weeks ago the 1st batch arrived and - to be honest - I was deeply disappointed by the quality of the minis. The PVC was appalling and huge mold lines were visible all over. But since I am not a guy who easily gives up I scratched, reshaped and primed the minis. AND - after a good coat of white priming the minis was even easier to handle, the mold lines became more visible and I was able to get a decent finish. In fact, the more I painted the more I liked them!!!
The above mini in the centre is a female Sedition War trooper flanked by some Infinity Star Wars conversions. The goal was to create some Old Republic or New Republic trooper, worked for me.
Four troopers and a slightly modified Infinity PanO “Jedi”.
More shots of the Infinity PanO “Jedi”.
Two more troopers out of the box. Only the helmet visor is painted in a different style to create a “Clone Trooper” look.
One more trooper out of the box. No modifications this time!
“Ramirez”. No modifications this time!
“Ramirez” with other troopers.
Grenade and Pulse Specialist Trooper.
5 Necro-form Revenants out of the box. Again no conversion work this time! I really liked how fast and simple they were to paint.
Generic SF Troopers
Dino by Copplestone Casting, Rider VOID
Two female Troopers from Mark Copplestone’s brilliant Future Wars range and an Officer.
The Officer is painted by Steve Dean. I bought the mini to learn how Steve is doing his unique style. I tried to simulate this painting technique on the two female Troopers. So far I like it.
The minis are really nice. You can use them for Starship Troopers MI, Alien Colonial Marines or plain and simple as Imperial Guard for 40K.
And I found another use for them. SG personnel!
Newest addition: SG 12. The minis are from the above mentioned Copplestone range, the backpacks are from TAG. (SG 12 is my new RPG campaign...)
Some Babylon 5 miniatures. A Psi Cop and two Centauri. These are Harlekin Miniatures. A bit on the small side, but OK.
15mm Merka tank and modern US Infantry (both Rebel Minis), very fitting for a next generation IDF Merkava...