2011 saw the successful release of our stand alone WW II rule system - Victory Decision: World War II.
The latest release: Raid!
The ultraskirmish version of Victory Decision WW II! What is ultraskirmish?
The game that allows you to command a squad sized force in the momentous conflict of World War II. Each unit in “Victory Decision: Raid!” represents one individual infantry model. Games are focused on infantry squad vs infantry squad, and a typically have 6-10 figures per side.
These rules cover almost all aspects of World War II wargaming, from Troop Quality and Leadership to Bunker Assaults, Combat in Buildings and Vehicle combat. Victory Decision: Raid! features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players constantly.
The rules are designed with 20-28mm miniatures in mind, but the Victory Decision: Raid! game system is flexible enough to handle any miniatures from 15mm to 32mm. So whatever your existing miniature collection consists of, you can start playing right away.
This rulebook not only provides Scenarios but also 27 Point based Force Lists for British, German, Soviet and US forces from early to late war. All necessary Game Markers are also included within this book.