Fireteam Zero

Fireteam Zero is a fast and furious cooperative boardgame of brutal squad tactics versus a relentless onslaught of horrifying foes. Fireteam Zero is a cooperative game for up to four players who must cut a path through an endless swarm of deadly monsters in order to discover and defeat the ultimate evil behind them. Each player possesses a set of brutal combat skills that are represented by a deck of cards unique to that character. Play cards to devastate the creatures in your way, help your teammates survive the onslaught, or even reshape the tactical landscape with the proper application of explosive ordnance.

Each player will become a member of Fireteam Zero and commit acts of badassery against different families of monsters while trying to capture or destroy the arcane artifacts that are creating them.
Marksman Frank “Two Penny” Eaton, Leader Maxine “Moxy” Hall (for me she is Margaret “Peggy” Carter) and Psychic Patrick “Cake” Wolinski

I supported their Kickstarter and received the first part of my pledge reward recently. The minis are of decent quality - a bit soft for my taste - and I decided to paint the characters. IMO the sculpts are great, maybe a bit big, you can only use them in FZ! The material used is blurring the sculpt a bit which happens SOOOO often these days.

And since everybody is always asking for it - the famous size comparison shot! As you can see the FZ minis are on the big side, they are around 35mm from feet to eye, so overall size is 38-39mm. The monster minis are even bigger, what makes sense since they looked all a bit hulked out. More on that soon...

The Children of Typhon

The Children of Typhon are the 2nd monster family I painted.

The Cupbearer.

The  Corrupted Animal.

The  Corrupted Human.

 

The Infested

The Infested is the first monster family from the board game Fireteam Zero I painted. It's the worms that make the meat move.

The Mother of Worms

The Consumed Baitbag

The Baitbag

A Cthulhu Wars Summoning Circle, it will serve double duty as a Fireteam Spawn Location.

 

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